Chemical Plant Map: Difference between revisions

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Found west of southern [[Slagtown]], the Chemical Plant is likely one of the first areas which new players will enter that is truly outside of [[:Category:Greater Freedom City|greater Freedom City]]. Despite being a scary [[Challenge System|red zone]], it's relatively safe.
=== Features ===
* A '''large machine''' called the Matter Compiler is housed here, rumored to have curious creation properties. Compiling titanium out of thin air?!
* '''Hostile warthogs''' live in the south of the plant, as well as Boss Hogg, who drops a trophy and is slightly tougher than the other hogs. They are dangerous to very low-level players, but should be easy for anyone with a little combat skill.
* A '''dusty crate''' is in the south of the plant, and contains a respawning supply of chemicals, which may be useful crafting materials. There is also a '''locker''' containing a chemical suit, which is useful for traversing the [[Toxic Dump]] and other chemical hazards without danger.
* The '''toxic river''' is safe to swim in (though not to drink). To the far north is river island, a one-tile zone that contains nothing except a travel journal. For whatever reason, it can only be reached via [[Blink]].
* The '''[[Screech]]''' and '''[[Iron Liver]]''' mutation spots are both here. Screech is inside the plant itself, to the southeast, while Iron Liver is just west of the parking lot.




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*K08: Breached Canister ([[Screech]] mutation)
*K08: Breached Canister ([[Screech]] mutation)
*M06: Chemical crate (Contains crafting items)
*M06: Chemical crate (Contains crafting items)
*N05: Power Complex ([[Boss Hogg]] and a chemical suit spawn)
*N05: Power Complex (Boss Hogg and a chemical suit spawn)


[[Category:Maps]]
[[Category:Maps]]

Latest revision as of 12:25, 5 March 2024

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B %* %* ^^ %* %* %* %* %* %*
C %* %* %* ^^ %* %* %* %* %*
D <> == \\ ^^ %* %* %* %* %*
E %* %* %* \\ %* %* %* %* %*
F %* %* %* ^^ \\ %* %* %* %*
G %* %* %* ^^ %* \\ %* %* %*
H %* %* %* ^^ %* %* == == <>
I %* %* %* ^^ %* () `. %* %*
J %* %* %* ^^ %* %* [] MM %*
K %* %* %* ^^ %* %* :: :] %*
L %* %* %* ^^ %* %* :: %* %*
M %* %* %* ^^ %* // %* %* %*
N %* %* %* %* %% %* %* %* %*

Found west of southern Slagtown, the Chemical Plant is likely one of the first areas which new players will enter that is truly outside of greater Freedom City. Despite being a scary red zone, it's relatively safe.

Features

  • A large machine called the Matter Compiler is housed here, rumored to have curious creation properties. Compiling titanium out of thin air?!
  • Hostile warthogs live in the south of the plant, as well as Boss Hogg, who drops a trophy and is slightly tougher than the other hogs. They are dangerous to very low-level players, but should be easy for anyone with a little combat skill.
  • A dusty crate is in the south of the plant, and contains a respawning supply of chemicals, which may be useful crafting materials. There is also a locker containing a chemical suit, which is useful for traversing the Toxic Dump and other chemical hazards without danger.
  • The toxic river is safe to swim in (though not to drink). To the far north is river island, a one-tile zone that contains nothing except a travel journal. For whatever reason, it can only be reached via Blink.
  • The Screech and Iron Liver mutation spots are both here. Screech is inside the plant itself, to the southeast, while Iron Liver is just west of the parking lot.


Locations:


  • A02: Exit to River Island
  • D01: Exit to Country Road
  • H09: Exit to Slagtown
  • I06: Isolation Sheds (Iron Liver mutation)
  • J07: Control Room (system console for Matter Compiler)
  • J08: Matter Compiler
  • K08: Breached Canister (Screech mutation)
  • M06: Chemical crate (Contains crafting items)
  • N05: Power Complex (Boss Hogg and a chemical suit spawn)