Spawners
Spawners (also known internally as treasure chests) are containers filled with loot which automatically refill themselves whenever their corresponding area resets. Every spawner has a specified loot pool that it draws from; some only spawn a couple particular items, or consistently just the one item, while others can contain (for instance) any food in the game. Also, contrary to what their internal name might suggest, any kind of container qualifies; skeletons, wrecked cars, and sinkholes are just as often a spawner as crates and cardboard boxes.
Looting spawners is a good way for a newbie to accumulate useful resources; the contents of a spawner are not skill or stat-dependent in any way, and it's generally pretty easy to go to particular spots and get all from them. There are also some rather useful items which are exclusive to spawners, or for which spawners are the easiest way to accumulate small quantities thereof.
Spawners by Category
Clothing
Name | Area | Coordinates | # | Pool/Notes |
---|---|---|---|---|
dusty old armoire | bradbury basement | [ -1 | 0 | 1 ] | 4 | random clothes |
footlocker | crack mansion | [ -4 | -5 | -1 ] | 2 | random clothes |
sinkhole | wasteland | [ 1 | 14 | 0 ] | 3 | random clothes |
Fursuits (for the Furry job) and Alex Jumpsuits are notable exclusives to these.
TODO: keep filling this in
Chemicals
Hardening solution and elastin are both craftable, but annoying and somewhat pricy; spawners are the best way to get small quantities.