Birchwood

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Revision as of 13:28, 24 November 2024 by Chara (talk | contribs) (this feels a bit busy, but it *is* more informative)
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Locations


  • C02: Exit to Wasteland
  • C16: Exit to Birchwood Heights
  • D07: 990 Lambda Way, abandoned, unfinished, mildly noneuclidean player home
  • F06: Makeshift House, abandoned player home
  • G04: Exit to New Clearwater
  • I07: Suburban Home, poignant explorable setpiece
  • H09: In: McMansion. Less-poignant explorable setpiece
  • J09: Trashed Garage. Entirely fuckin' empty.
  • J11: In: 104 Riverside. Quest-relevant explorable setpiece

Once a distant corner of Freedom City's suburban sprawl, this "town" is now cut off from civilization by a vast radioactive wasteland. Mostly deserted, there is little of value that wasn't scavenged long ago. Still, what remains may be of historical interest to anyone curious about the pre-apocalyptic past.

Birchwood is a fairly small area north-east of New Clearwater that houses a large number of ghosts. Typically apparitions, though Great Old Ones are far from uncommon. This makes this area perfect for people trying to do the ghostbuster job, and due to its location and obscure nature, you typically wont find many other people wandering around.

Birchwood Heights is a smaller area to the north-east that has recently been covered in a thick fog and tales of horrible monsters have surfaced, but those that have tried to investigate these claims were never seen again.