Wasteland

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Revision as of 02:15, 7 October 2024 by Chara (talk | contribs) (slight deredundantification)
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Locations


  • C13: Exit to Crater Rim
  • D11: Another exit to Crater Rim
  • F07: Vault 4
  • F10: Sinkhole (clothing spawner)
  • G08: Murderhole
  • H06: Exit to Sewers
  • I12: Joda's Tent (sometimes)
  • M04: Down to Comrade Caverns (abandoned player home)
  • M09: Ground Zero (Solar Sponge mutation spot)
  • P14: Exit to Birchwood
  • S13: Phaser Mutation Spot
  • U09: Exit to New Clearwater
  • V02: Exit to Death Adder Ravine

Burned-out cars can also be found at H10, J08, J11, K07, K12, K13, M14, N05, N08, O06, P07, Q10 and R07.

Definitely a scary place, the Wasteland can be found south of Crater Rim. The burning sands often cause radiation poisoning if you're in the Wasteland for an extended period of time. Local mobs include wandering wastelanders who gradually die of radiation sickness, radscorpions, and Major RV, who is a boss and relatively good XP.