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Eelskin is a soak mutation which gives resistance against stab, slash and electric damage. | Eelskin is a soak [[mutations|mutation]] which gives resistance against stab, slash and electric damage, plus some buffs to water mobility. Requires [[Snakeskin]]. This is the least popular soak mutation of all, and is generally regarded as a poor pick for any build. | ||
== Location == | == Location == | ||
Eelskin can be found outside of the [[Kraken's | Eelskin can be found outside of the [[Kraken|Kraken's]] cave, in the [[Watery Fissure]]. The Kraken is a mean fight, so steer clear if you're a newer player. | ||
== Effects == | == Effects == | ||
This mutation grants: | This mutation grants: | ||
+2-2 electric resistance | +2-2 electric resistance | ||
+2-2 stabbing resistance | +2-2 stabbing resistance | ||
+1-2 slashing resistance | +1-2 slashing resistance | ||
+3 to | +3 to Swim | ||
Bonus to breaking out of {{cmd|grab}} | |||
Underwater breathing | |||
No underwater fighting penalties | |||
-50% peeing required | |||
+50% thirst | |||
== Advantages == | == Advantages == | ||
This | * '''2-2 electric resistance.''' Electric is a useful damage type to be able to soak, but at such a low level, it's almost completely negligible. | ||
* '''2-2 stab and 1-2 slash soak.''' These are both very common damage types. | |||
* '''+3 Swim.''' This is useful if you are going for the world champion of [[swim]] brag. | |||
* '''-50% piss.''' A mild convenience. | |||
* '''Bonus to breaking out of grabs.''' This bonus is <s>''tiny</s> rather solid,'' as buffed in SamsaraMOO. | |||
* '''Underwater breathing and no underwater fighting penalties.''' Underwater areas are rare, but this does allow you to juke opponents by hiding underwater. It's largely useless against the Kraken, however, since that fight is very short and harpoon/needle rifles suffer no underwater penalties anyway. | |||
* '''Very fast water movement.''' Eelskin mutants move extremely fast when submerged in water. | |||
* '''Thirst lose underwater'''. While eelskin mutants are submerged in water, no matter which one, they passively lose thirst as if they drink clean water. | |||
== Disadvantages == | |||
* '''Same soak problem as [[snakeskin]].''' Slash and stab soaks on a mutation are just not that useful. Elec soak is good, but 2-2 is nothing; [[rubberskin]] gives way better soaks and requires less investment. | |||
* '''+50% thirst.''' A minor inconvenience. The convenience exchange works out negatively because carrying extra water takes inventory weight, whereas peeing does not. | |||
== Appearance == | |||
This mutation adds the following line to a character's description: | |||
== | |||
Their skin is shiny and slick. | |||
{{MutationsListbox}} | |||
[[Category:Mutation]] |
Latest revision as of 20:57, 16 November 2024
Eelskin is a soak mutation which gives resistance against stab, slash and electric damage, plus some buffs to water mobility. Requires Snakeskin. This is the least popular soak mutation of all, and is generally regarded as a poor pick for any build.
Location
Eelskin can be found outside of the Kraken's cave, in the Watery Fissure. The Kraken is a mean fight, so steer clear if you're a newer player.
Effects
This mutation grants:
+2-2 electric resistance
+2-2 stabbing resistance
+1-2 slashing resistance
+3 to Swim
Bonus to breaking out of grab
Underwater breathing
No underwater fighting penalties
-50% peeing required
+50% thirst
Advantages
- 2-2 electric resistance. Electric is a useful damage type to be able to soak, but at such a low level, it's almost completely negligible.
- 2-2 stab and 1-2 slash soak. These are both very common damage types.
- +3 Swim. This is useful if you are going for the world champion of swim brag.
- -50% piss. A mild convenience.
- Bonus to breaking out of grabs. This bonus is
tinyrather solid, as buffed in SamsaraMOO. - Underwater breathing and no underwater fighting penalties. Underwater areas are rare, but this does allow you to juke opponents by hiding underwater. It's largely useless against the Kraken, however, since that fight is very short and harpoon/needle rifles suffer no underwater penalties anyway.
- Very fast water movement. Eelskin mutants move extremely fast when submerged in water.
- Thirst lose underwater. While eelskin mutants are submerged in water, no matter which one, they passively lose thirst as if they drink clean water.
Disadvantages
- Same soak problem as snakeskin. Slash and stab soaks on a mutation are just not that useful. Elec soak is good, but 2-2 is nothing; rubberskin gives way better soaks and requires less investment.
- +50% thirst. A minor inconvenience. The convenience exchange works out negatively because carrying extra water takes inventory weight, whereas peeing does not.
Appearance
This mutation adds the following line to a character's description:
Their skin is shiny and slick.
Mutations | |
---|---|
Racial Mutations | Abomination • Chud • Hideous Freak • Vampire • Zombie |
Focus Mutations | Carrie • Chiller • Fuck Machine • Salamander • Screech • Writhing Smoke • Empath |
Movement Mutations | Leapfrog • Phaser • Clairvoyance |
Flight • Blink • Medium | |
Soak Mutations | High Density • Firewalker • Rubberskin • Snakeskin • Yeti Skin |
Lithodermis • Solar Sponge • Silicone Skin • Eelskin • Yeti Fur | |
Miscellaneous Mutations | Billygoat • Bleeder • Bloodhound • Brainslug • Brute Strength • Camelfat • Enigma • Fibrocartilage • Hooligan • Hyperimmune • Iron Liver • Junkrat • Mule • Nimble Fingers • Plant Whisperer • Stench • Twitchy Nerves • Superclot • Xray Vision • Cat Ears |
Ripperlikes | Carcinocudgel • Horrorspike • Ripper • Tendrils |
Joke Mutations | Third Nipple |
Defunct Mutations | Jammer |